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Ancient Greek Ruin - Diorama

As part of a school project, I decided to make a Diorama of an old Archaic era ruin, years after it has been destroyed.
The project has been worked on over a period of two weeks and was modeled in 3dsMax and rendered in Cinema 4D.
(Clarification: The textures, with the exception of the flag, are found on the internet - Thus, not mine)

Diorama - Front

Diorama - Front

Diorama - Back

Diorama - Back

Diorama - Side

Diorama - Side

Hero Shot 01

Hero Shot 01

Hero Shot 02

Hero Shot 02

Hero Shot 03

Hero Shot 03

Hero Shot 04

Hero Shot 04

Diorama (360° View)

Clay View 01 - As the scene was first put into Cinema 4D

Clay View 01 - As the scene was first put into Cinema 4D

Clay View 02 - Another Angle

Clay View 02 - Another Angle

Clay View 03 - First Light Test

Clay View 03 - First Light Test

Clay View 04 - Second Light Test

Clay View 04 - Second Light Test

Clay View 05 - Last Light Test (With All The Assets In The Scene)

Clay View 05 - Last Light Test (With All The Assets In The Scene)

Front Clay View Of A Broken Statue Head (One Of The Scene's Assets)

Front Clay View Of A Broken Statue Head (One Of The Scene's Assets)

Side Clay View Of The Broken Statue Head

Side Clay View Of The Broken Statue Head

Wireframe (Side-View)

Wireframe (Side-View)

Head (360° View)

Test Render 01

Test Render 01

Test Render 02

Test Render 02

A quick sketch of the diorama idea

A quick sketch of the diorama idea

The idea for the banner (Some changes were made)

The idea for the banner (Some changes were made)